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Zelda: Ocarina of Time’s PC port now supports 60fps, save states, Linux and more
The unofficial PC version has also been updated with accessibility features and more
The fan-made PC port of The Legend of Zelda: Ocarina of Time, ‘Ship of Harkinian’ now supports 60fps, Linux and more.
As part of the fan development team’s latest “Ship of Harkinian Direct”, Habour Masters unveiled the frame-rate boost as well as a host of new features.
In addition to 60fps, the port now runs on Linux, and new features such as save states, Gameshark-style cheats and accessibility features such as voice descriptions have been added to the game.
The next release of the port, named Roy Alfa, is now available on the team’s official Discord. The new features were unveiled via a video published on Friday:
Ship of Harkinian brought Zelda: Ocarina of Time to PC earlier this year with many new features such as HD graphics, ultra-widescreen resolution, keyboard support, modding support, force feedback and gyroscope aiming.
The PC port was made possible thanks to a two-year fan project which successfully reverse-engineered a version of Ocarina of Time into compilable C code.
A similar decompilation project led to a Super Mario 64 PC port in 2019. Mario 64’s PC port was quickly modded with new graphics and modern effects such as ray-tracing, and it looks likely Ocarina will receive even more modding support.
This kind of reverse engineering is made legal because the fans involved did not use any leaked content, nor use any of Nintendo’s original copyrighted assets. Players will have to provide their own version of the game ROM in order to play the port.
Ocarina of Time - PC port stress test
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Speaking to VGC in January, Harbour Masters developer ‘Kenix’ said that the group started work on its PC port virtually as soon as Ocarina of Time’s code was fully reverse-engineered.
The group is calling its port ‘Ship of Harkinian’, which is a reference to a line of dialogue in the infamous Zelda CDI spin-offs.