Review

Review: Sable journeys from relaxation to frustration, and back again

A visually stunning adventure undermined by performance issues and dull quest design.

Creative director
Gregorios Kythreotis
Key Credits
Daniel Fineberg (Technical director)
3 / 5
Review: Sable journeys from relaxation to frustration, and back again

There’s nothing wrong with a game about doing simple things, and enjoying a relaxing journey in between, but in Sable, we could never relax.

  • Visual masterpiece
  • Wonderful soundtrack
  • Charming writing
  • Constant visual judder while gliding
  • Dull quest structure
  • Often useless compass.
3 / 5
Version tested
PC