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Ross announced his new role on Tuesday in a tweet promoting nearly 50 job vacancies at the Square Enix studio.
“I’m excited to announce I now work at the amazing Crystal Dynamics as Design Director,” he wrote. “That’s all I can say other than I’m thrilled with the project, and especially the team of really wonderful people.”
Days Gone – Features Trailer | PC
Both men had been with the Oregon, US-based studio (previously known as Eidetic) from its origin days in the mid-90s, having written and designed PSOne action game Syphon Filter and its sequels.
It was claimed the pair left Bend following internal conflict about the studio’s future direction after Sony rejected a pitch for Days Gone 2.
It was announced last September that Xbox had signed Crystal Dynamics to co-develop Perfect Dark, which is the debut title from its new in-house studio The Initiative.
The Square Enix studio, which is also behind Marvel’s Avengers, announced earlier on Tuesday that the next Tomb Raider game has just entered development using Unreal Engine 5.