Jade Raymond is a Canadian video game producer and executive at Google in charge of Stadia Games and Entertainment. She is best known for founding Ubisoft Toronto and EA‘s Motive Studios and is credited in a variety of games as producer/executive producer including Assassin’s Creed I, Assassin’s Creed II, Tom Clancy’s Splinter Cell: Blacklist and Watch Dogs.
Jade Raymond News
Analysis: Who’s working at PlayStation’s new studio Haven?
33% of its employees previously worked at Stadia and 70% worked at Ubisoft Montreal
PlayStation is acquiring Jade Raymond’s Haven Studios
The studio is making a live service game expected to be released for PS5 and PC
Jade Raymond’s studio is making a ‘persistent, scalable online game’ for PS5 and PC
Haven will reportedly collaborate with PS5 lead system architect Mark Cerny on its debut game
Google is reportedly quietly ‘deprioritizing’ and rebranding Stadia
The company is looking to repurpose the tech in other ways, it's claimed
Sony says it has ‘many more acquisition moves to make’
Jim Ryan says the industry should “absolutely expect more” buyouts from SIE
PlayStation expands again with the acquisition of Seattle-based Valkyrie
The veteran support studio has worked on God of War, Halo Infinite and more
PlayStation says it’s open to further acquisitions following Bluepoint purchase
Studios boss indicates recent spending spree might not be over
Sony’s movie boss says he expects more games company buyouts
Pictures CEO believes movies consolidation has peaked and games will be the "new growth area"
The Assassin’s Creed franchise’s long-serving art director is leaving Ubisoft
Raphael Lacoste worked on eight Assassin’s Creed games including 2007's original
Jade Raymond’s PS5 exclusive is reportedly an ‘online service game’
Sony-backed Haven has already hired Assassin's Creed and Watch Dogs veterans